Feature: A Link To The Past’s Dark World Changed Zelda Forever
“Everyone who wanders into this land is changed to a shape that reflects his true nature”.
To celebrate the 35th anniversary of The Legend of Zelda, we’re running a series of features looking at a specific aspect — a theme, character, mechanic, location, memory or something else entirely — from each of the mainline Zelda games. Today, Kate talks about one of the franchises’ most iconic instalments…
I first played The Legend of Zelda: A Link to the Past in 2003, on the Game Boy Advance. Not the original, I know – but given that I hadn’t figured out fine motor control when it first came out in ’91, I doubt I would have been able to finish it on the SNES. Then again, I never finished it on the GBA, either. Technically, I never even finished the first temple.
Read the full article on nintendolife.com
“Everyone who wanders into this land is changed to a shape that reflects his true nature”.
To celebrate the 35th anniversary of The Legend of Zelda, we’re running a series of features looking at a specific aspect — a theme, character, mechanic, location, memory or something else entirely — from each of the mainline Zelda games. Today, Kate talks about one of the franchises’ most iconic instalments…
I first played The Legend of Zelda: A Link to the Past in 2003, on the Game Boy Advance. Not the original, I know – but given that I hadn’t figured out fine motor control when it first came out in ’91, I doubt I would have been able to finish it on the SNES. Then again, I never finished it on the GBA, either. Technically, I never even finished the first temple.
Read the full article on nintendolife.com
* This article was originally published here
Comments