Oddworld: New ‘n’ Tasty gets October release date on Switch

Oddworld: New ‘n’ Tasty, developer Oddworld Inhabitants’ acclaimed remake of its 1997 puzzle-platformer Abe’s Oddysee, will be making its way to Switch on 27th October.

New ‘n’ Tasty isn’t exactly new, of course, having burst onto various platforms (including Wii U) back in 2014, but it’s still a delight, giving the original game’s gorgeously wrought tale of meat-processing and revolution – as seen through the eyes of put-upon floor-waxer Abe – a fresh lease of life with wonderfully expressive 3D character models, backgrounds, and cinematics.

“Despite such major graphical surgery, the soul of the game has survived along with the aesthetic”, wrote Eurogamer’s Christian Donlan in his 9/10 review back at launch. “What really stands out about Oddworld: New ‘n’ Tasty! is the sheer coherency of the original design. It was startling back in 1997 on the PlayStation when games did not often turn up with proper themes to think about, and it’s still just as startling in 2014”.

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Oddworld: New ‘n’ Tasty, developer Oddworld Inhabitants’ acclaimed remake of its 1997 puzzle-platformer Abe’s Oddysee, will be making its way to Switch on 27th October.

New ‘n’ Tasty isn’t exactly new, of course, having burst onto various platforms (including Wii U) back in 2014, but it’s still a delight, giving the original game’s gorgeously wrought tale of meat-processing and revolution – as seen through the eyes of put-upon floor-waxer Abe – a fresh lease of life with wonderfully expressive 3D character models, backgrounds, and cinematics.

“Despite such major graphical surgery, the soul of the game has survived along with the aesthetic”, wrote Eurogamer’s Christian Donlan in his 9/10 review back at launch. “What really stands out about Oddworld: New ‘n’ Tasty! is the sheer coherency of the original design. It was startling back in 1997 on the PlayStation when games did not often turn up with proper themes to think about, and it’s still just as startling in 2014”.

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* This article was originally published here

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