Xbox Series X Quick Resume Can Suspend up to 6 Games at a Time, Switching Takes 5-8 Seconds

xbox series x

Microsoft have been talking up the Quick Resume feature for a while now, having briefly shown off how it works on both, the Xbox Series X and Xbox Series S. Granting players the ability to suspend multiple games and/or apps at the same time and jump between then without too much delay, it promises to be an excellent quality-of-life improvement.

Now, thanks to multiple hands-on previews posted by several media outlets, we have a clearer picture of how the feature works. GameSpot mentions that they were able to use Quick Resume to suspend six games at the same time, and when they tried to suspend a seventh, the game they had suspended before all the others was pushed out of the queue and had to be rebooted. It also seems like switching between all the suspended apps is rather quick, with GameSpot’s piece stating that it takes roughly 5-8 seconds to jump from whatever you’re playing to a suspended game and jump into the action, which picks up exactly where it had been suspended.

There isn’t complete clarity on just how many games can be suspended at the same time, however. For instance, GamesBeat’s preview says that you can suspend up to four different games at a time. Microsoft have previously said that you can suspend three at minimum, so we can at least be assured of that much. I would assume how many more you can suspend beyond three depends on how taxing those games and apps end up being on the system- which makes me wonder if the Xbox Series S will be impacted in this regard.

Meanwhile, IGN also mentions that the console shows a Quick Resume icon on the top right corner of the screen to “let you know that you won’t have to wait for the entire game to load from scratch.”

Meanwhile, we’ve also learned that a sizable chunk of the Xbox Series X’s internal storage will be occupied by the console’s OS and system files, which means the actual usable storage space will fall short of 1 TB. Read more on that through here.



* This article was originally published here

Comments