Super Monkey Ball Banana Mania Wouldn’t Be Possible Without the Fans, Says Game Director
In a recent interview with Nintend oEverything, game director for Super Monkey Ball Banana Mania Masao Shirosaki admitted that the game wouldn’t be possible without the support of its fans. During the interview, Shirosaki also revealed a number of interesting insights about the number of tweaks and improvements that went into making the collection.
Super Monkey Ball Banana Mania has a camera based off of Banana Blitz HD. This change makes it a lot easier to manuever, which should make Banana Mania a markedly different experience from the originals. The dedication of the fanbase towards the franchise was an integral factor in the team’s decision to remake the originals.
“The main game camera for this game is based off Banana Blitz HD but includes some additional improvements. Compared to Banana Blitz HD, it’s much easier to turn. Also, you can now control the camera angle. I myself felt very annoyed at not having that level of control over the camera in the past Super Monkey Ball games. I think it makes the new game much easier to play but please try it out yourself.”
“We talked about creating the next game because so many fans supported Banana Blitz HD. We had received a lot of opinions on how fans wanted original Super Monkey Ball and Super Monkey Ball 2 remakes, so Banana Mania would never have come to be if it weren’t for the voices of all those fans. We were able to remake those titles thanks to your requests. Thank you very much!”
Of course, the developer’s gratitude towards fans is already visible. Super Monkey Ball Banana Mania will feature a number of unlockable characters from Sega’s vast catalog, including characters such as Sonic, Tails, and Beat, among others.
* This article was originally published here
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